OneBigGame http://www.onebiggame.com Play, so other can! Fri, 30 May 2014 23:06:36 +0000 en-US hourly 1 http://wordpress.org/?v=3.8.3 SXPD made iMore network’s “Best Apps of the Week,” lauded for being a “Over-the-top game with a dash of graphic novel style and philanthropy.” http://www.onebiggame.com/uncategorized/sxpd-made-imore-networks-best-apps-of-the-week-lauded-for-being-a-over-the-top-game-with-a-dash-of-graphic-novel-style-and-philanthropy/ http://www.onebiggame.com/uncategorized/sxpd-made-imore-networks-best-apps-of-the-week-lauded-for-being-a-over-the-top-game-with-a-dash-of-graphic-novel-style-and-philanthropy/#comments Fri, 30 May 2014 23:06:36 +0000 http://www.onebiggame.com/?p=583 SXPD made iMore network’s “Best Apps of the Week,” lauded for being a “Over-the-top game with a dash of graphic novel style and philanthropy.”

http://www.imore.com/best-apps-week-globosome-sxpd-elevate-notifyr-and-jutsu

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Review for SXPD-in “This Week at 148Apps”, “Cool visual sound effects,” http://www.onebiggame.com/uncategorized/review-for-sxpd-in-this-week-at-148apps-cool-visual-sound-effects/ http://www.onebiggame.com/uncategorized/review-for-sxpd-in-this-week-at-148apps-cool-visual-sound-effects/#comments Fri, 30 May 2014 23:05:09 +0000 http://www.onebiggame.com/?p=580 148Apps speaks highly of the game’s “cool visual sound effects,” highlighting the game in their “This Week on 148Apps” round-up story.

http://www.148apps.com/news/week-148apps-1923-2014/

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DAVID PERRY’s hybrid comic book game SXPD AVAILABLE NOW for ipad http://www.onebiggame.com/uncategorized/568/ http://www.onebiggame.com/uncategorized/568/#comments Thu, 22 May 2014 18:00:59 +0000 http://www.onebiggame.com/?p=568 DAVID PERRY’s hybrid comic book game SXPD AVAILABLE NOW for ipad

SAN FRANCISCO – May 22, 2014 – OneBigGame, the non-profit publisher of videogames, has proudly launched SXPD: The Rookie, now available on the App Store for iPad devices.

Developed specifically for OneBigGame’s charity initiative, SXPD was directed by games industry legend David Perry (a.o. Earthworm Jim, MDK, Messiah) and developed by Little Chicken Game Company in collaboration with graphic novel writer and artist Duke Mighten (a.o. DC Comics’ Batman: Book of Shadows, Marvel Comics’ Punisher 2099, Judge Dredd).

The fast-paced narrative revolves around the adventures of the SXPD, a female-only police force battling the forces of evil in the fantastical city of New Royale. The app can best be described as the world’s first true comic book game, in which state of the art comic book pages transform seamlessly into hi-octane racing game action and vice versa.

SXPD has been created specifically for OneBigGame, and net proceeds will be donated to the non-profit initiative, which the company will disperse among a number of official charity partners.

“We are extremely proud of SXPD,” commented Martin de Ronde, OneBigGame. “When David first pitched the idea to us as a project for OneBigGame, I expected it to be great, but it has turned out to be unique, something truly special, and a great new addition to the OneBigGame catalogue.”

“When OneBigGame asked me to contribute to their charity initiative, I took inspiration from my favorite 8-bit game of all time, 3D Deathchase on the ZX Spectrum,” said David Perry. “This game is a tribute to that masterpiece as well as a unique game in its own right, bringing together comic books and games in a new way.

“OneBigGame is all about bringing developers together to do something good and have fun at the same time, and SXPD is the perfect example of that,” said Duke Mighten of Mighten Ink. “As a comic book artist and art director on games, I’ve always been intrigued by the overlap between these two forms of entertainment, and SXPD is a cool blend of comic and games.”

“As a project for charity, SXPD has been a labor of love for us, and we feel this really shows in every aspect of the game,” said Michiel Sala, CEO, Little Chicken. “We hope fans of racing games and comic books will feel the passion with which we’ve built this product.”

FOR MORE INFORMATION AND A DIGITAL PRESS KIT, VISIT www.sxpd.com/presskit

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An amazing journey… http://www.onebiggame.com/uncategorized/onebiggame-returns-with-sxpd-directed-by-david-perry/ http://www.onebiggame.com/uncategorized/onebiggame-returns-with-sxpd-directed-by-david-perry/#comments Tue, 15 Apr 2014 15:41:35 +0000 http://www.onebiggame.com/?p=554 Today, after many months of hard work, we have announced the next game in our OneBigGame charity line-up: SXPD: The Rookie, releasing this spring on iPad devices everywhere.

The game is the result of an amazing creative collaboration between Dutch game development studio Little Chicken, comic book artist and writer Duke Mighten and last but not least, famous game designer David Perry.

Many years ago, when we started our charity initiative, Perry was one of the first we approached to contribute some of his time pro bono to design and direct a game for OneBigGame. High on our wish list because of his amazing portfolio of games, we expected his idea to be unique and he definitely didn’t disappoint. His game idea for OneBigGame was to be a tribute to his favorite 8-bit game of all time, an insanely fast racing game on the ZX Spectrum called 3D Deathchase. 

Little Chicken Game Company jumped on board quickly after, kindly offering their help to develop the game and work together with David. One of their first prototypes, using a comic book art style, triggered another idea. With the game being destined for tablet and with those devices being fantastic digital comic book reading devices, next to gaming devices, the idea was born to tell the story of the game in comic book and have these transition seamlessly into the game’s action sequences: cue the world’s first true comic book game hybrid.

To help develop this concept famous comic book artist and writer Duke Mighten was approached. His amazing art and the worlds he created were used as the basis for the setting for the game and the game quickly started taking shape. Many months of pro bono blood sweat and tears followed, culminating in a unique product that’s about to be launched globally!

Like with all OneBigGame projects, it’s been an amazing journey of collaboration, creativity and charity all coming together in one unique project. As always, it’s been an honour to be involved with the contributing parties, as well as companies such as Vals Plat, Global Step, FortySeven, LincolnBeasley and Buff PR all rendering their services pro bono to help build and launch the product. Next to that, many individual volunteers have helped in realizing the SXPD dream.

We’re proud of what’s been achieved and we can’t wait to have you play the game, so that we can realize our goals of making the world a better place!

The OneBigGame team

 

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ONEBIGGAME REBOOTS AND launches ITS THIRD GAME, SXPD: THE ROOKIE, THIS SPRING ON IOS http://www.onebiggame.com/uncategorized/onebiggame-reboots-and-launches-its-third-game-sxpd-the-rookie-this-spring-on-ios/ http://www.onebiggame.com/uncategorized/onebiggame-reboots-and-launches-its-third-game-sxpd-the-rookie-this-spring-on-ios/#comments Tue, 15 Apr 2014 15:39:01 +0000 http://www.onebiggame.com/?p=561 SAN FRANCISCO – April 15, 2014 – OneBigGame, the non-profit publisher of videogames that launched in 2010, returns to the limelight with the third game to be published under its charity label. 

After Chime (Xbox Live Arcade, 2010) and WINtA (iOS, 2012) OneBigGame is now readying its third game for release, SXPD, a unique comic book / game hybrid set to launch on iPad globally in May.

Developed specifically for OneBigGame’s charity initiative, SXPD was directed by games industry legend David Perry (a.o. Earthworm Jim, MDK, Messiah) and developed by Little Chicken Game Company in collaboration with graphic novel writer and artist Duke Mighten (a.o. DC Comics’ Batman: Book of Shadows, Marvel Comics’ Punisher 2099, Judge Dredd).

The game revolves around the adventures of the SXPD, a female-only police department battling the forces of evil in the fantastical city of New Royale. The app can best be described as the world’s first true comic book game and sees state of the art comic book pages transform seamlessly into hi-octane racing game action and vice versa.

As with all OneBigGame games, the game has been created specifically for this non-profit initiative, with net proceeds generated by the game going to OneBigGame, which it will disperse among a number of official charity partners.

“We are extremely proud of how SXPD has turned out.”, commented Martin de Ronde of OneBigGame. When David first pitched the idea to us as a project for OneBigGame, I was expecting something special, but it’s turned into something even more unique, a great new addition to the OneBigGame catalogue.”

“When OneBigGame asked me to contribute to their charity initiative, I took inspiration from my favorite 8-bit game of all time, 3D Deathchase on the ZX Spectrum”, said David Perry. “This game is a tribute to that masterpiece as well as a unique game in its own right, bringing together comic books and games in a new way.

“OneBigGame is all about bringing developers together to do something good and have fun at the same time and SXPD is the perfect example of that”, commented Duke Mighten of Mighten Ink. “As a comic book artist and art director on games I’ve always been intrigued by the overlap between these two forms of entertainment and SXPD for me marks the first time that comic and game blend into each other.”

“As a project for charity, SXPD has been a labor of love for us and we feel this really shows in every aspect of the game.” said Michiel Sala, CEO of Little Chicken. “We can’t wait to unleash it upon the world and we hope fans of racing games and comic books will feel the passion with which we’ve built this product.”

FOR MORE INFORMATION AND A DIGITAL PRESS KIT, VISIT www.sxpd.com/presskit

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OneBigGame is rebooting http://www.onebiggame.com/uncategorized/onebiggame-is-rebooting/ http://www.onebiggame.com/uncategorized/onebiggame-is-rebooting/#comments Tue, 18 Feb 2014 21:26:05 +0000 http://www.onebiggame.com/?p=11 Patience is a virtue…

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EDGE Magazine # OneBigGame Turns $100k First-Year Profit http://www.onebiggame.com/uncategorized/edge-magazine-onebiggame-turns-100k-first-year-profit/ http://www.onebiggame.com/uncategorized/edge-magazine-onebiggame-turns-100k-first-year-profit/#comments Fri, 25 Feb 2011 16:12:41 +0000 http://www.onebiggame.com/?p=523

BY NATHAN BROWN

Nonprofit game publisher OneBigGame has announced that it made a $100,000 profit in its first year of trading.

The firm says 96 per cent of that figure was donated equally to its two charity partners, Save The Children and Starlights Children Foundation.

The majority of OneBigGame’s revenues were driven by UK studio Zoë Mode’s musical puzzle game Chime, released last February on Xbox Live Arcade, with the developer working on the game pro bono.

OneBigGame director Martin de Ronde said: “We are very happy to announce these first positive results from what we feel is a unique and new way of raising funds for charity. Through games created by famous game developers and development studios, we can now help children in need, which we think is a fantastic mechanism.

“Needless to say we’re grateful to Zoë Mode and their launch game Chime to help realise these results. Also, we like to think this is just a great sign of things to come as we have a number of very promising games lined up to continue our fundraising campaign in 2011.”

The publisher is hoping for an even more successful 2011, fuelled by iOS rhythm action game WINta, developed pro bono by Parappa The Rapper creator Masaya Matsuura’s NanaOn-Sha. The game is a free download, with tracks available for purchase through the app.

De Ronde also says that this year OneBigGame will also release a “next-gen tablet racing game” created by David Perry, and Charles Cecil’s Minesweeper Adventure.

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WIRED Magazine # Charity Puzzle Game Chime Rings a Familiar Bell http://www.onebiggame.com/uncategorized/charity-puzzle-game-chime-rings-a-familiar-bell/ http://www.onebiggame.com/uncategorized/charity-puzzle-game-chime-rings-a-familiar-bell/#comments Mon, 02 Aug 2010 16:03:17 +0000 http://www.onebiggame.com/?p=515
BY GUS MASTRAPA

Chime, a downloadable musical puzzle game for the Xbox 360, feels like the love child of Tetris and Lumines.

With only five playable levels, the game feels a little light on content. But since publisher OneBigGame is a non-profit dedicated to making games that benefit children’s charities, the lack of variety is more than forgivable.

Besides, the game thanks you for doing the right thing right off the bat: Download Chime, fire it up and you’ve earned “Fairy Godmother” — a 50-point achievement that rewards you for simply donating.

“You’ve done a great thing and made the world a better place,” the achievement text reads. “Here’s a little gift!”

A slightly higher Gamerscore and the warm, fuzzy feeling of lending a helping hand aren’t the only reasons to play Chime. It does a fine job of putting gamers in the zone. Atmospheric music from composer Philip Glass, electronica hit-maker Moby, Peter Harnoll of Orbital, progressive trance DJ Markus Schulz and Lemon Jelly’s Fred Deakin certainly help. These shimmering tunes set the tone for the puzzling, which tasks players with fitting puzzle pieces together and claiming on-screen territory.

Players progress by dropping Tetromino-style pieces into blocks. With every pass of the game’s beat line, squares that the player creates are claimed. You can’t fail. In fact, the game board clears on its own as stale blocks dissolve. It takes a while to get the hang of exactly where you want to be putting your puzzle pieces, but once you get the rhythm of the game down its easy to get lost in the levels.

Chime provides a gaming trance that helps the needy and does it to the beat of Phillip Glass. Considering the fact that the game only costs $5, there’s little reason not to join the ranks of gaming’s fairy godmothers

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Develop # OneBigGame Officially Announces Charity Beneficiaries http://www.onebiggame.com/uncategorized/develop-onebiggame-officially-announces-charity-beneficiaries/ http://www.onebiggame.com/uncategorized/develop-onebiggame-officially-announces-charity-beneficiaries/#comments Wed, 28 Jan 2009 16:58:28 +0000 http://www.onebiggame.com/?p=535 SAN FRANCISCO– 28th January 2009 – OneBigGame ( www.OneBigGame.org), the non-profit games publisher founded with a unique philanthropic vision, today announces its official charity partners who will act as the recipients of all profits raised through the initiative. Save the Children and Starlight Children’s Foundation US will be recipients of all profits generated by OneBigGame, with funds being evenly divided between the two charities.

Martin de Ronde, founder and Chairman of OneBigGame.org stated,“Our intention from day one was for the funds to go to several children’s charities. In Save the Children and Starlight, we’ve found two highly regarded and reliable partners that for decades have helped children structurally resolve the problems they face, which is completely in line with our mission objective. With these two partners, we are certain that funds are well spent.”

He continued,“Our games, of which the first ones are now very close to being done, will stand on their own two feet but our customers will have the added benefit of knowing that they are making a positive difference to other people, less fortunate.”

Jenny Isaacson, Vice President of Brand Marketing&Communications at Starlight Children’s Foundation, commented on the agreement,“We are extremely excited about working together with OneBigGame to lessen the problems for seriously ill children nationwide. We have a long history working with the games industry to help our cause and see OneBigGame as the next big step in showing how games and entertainment can help alleviate problems for children facing difficult medical conditions.”

Caroline Underwood, Director of Philanthropy and Partnerships at Save the Children UK, commented,“Save the Children is delighted to be an official partner of OneBigGame and its fantastic initiative. It is an extremely innovative platform to raise funds from an audience who will be the donors of tomorrow. Not only will OneBigGame help raise funds for our cause, but it is also a fantastic way to raise awareness among these youthful audiences that many children around the world need our help.”

OneBigGame will be raising funds through publishing a series of unique entertainment games kindly created and donated by established names in game development, with support from the game development community as a whole. The games will be published on OneBigGame’s own online casual games portal which is launching imminently, as well as syndicated through a large number of global casual gaming websites

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